Staff

The staff here at SimsFilmFest are comprised of a small group of dedicated simmers from a variety of different backgrounds. We have been involved with the festival to varying degrees for many years, and have seen it grow from an whimsical idea into flourishing event for The Sims machinima community.

Jorgha-Haq is the figurehead for this group of misfits, who tirelessly runs the site and festival on a day-to-day basis. If you send us submissions, a query, or playbill update, Jorgha will be the first to see it. She keeps on top of the workload so you all can enjoy the festivities when opening day rolls around. She is the clue that keeps us together, giving us the ability to present you with the best festival we can.

Gus Rockman is a master machinimator, site designer, graphic artist and all-round tech guy. He greases those moving parts, designs and tweaks those awesome logos, and gives expert advise on how to best run the festival when we have one of our in-depth discussions. How he manages it on top of his own project we will never know. He is second in charge, and together with Jorgha they make the machinima and festival experts of the group.

Peacemaker_ic isn’t a machinimator, but he brings a range of other skills and talents to the table. The level-headed advisor, he is able to bring sense and reason to the discussions, and the perspective of someone outside of the machinima community. He also helps Gus with graphic design work and the site. He also helps Jorgha with some of the day-to-day duties of the festival, as well as the magazine.

TheElonianCass is one of our new support staff  and is one of our Master Machinimators known for his completed series, City B! He helps around backstage and offers advice as well as gives feedback from other machinimators.

Lunix is a long-time supporter of SimsFilmFest and is our resident fashion expert. With real-world modelling experience, she has great insight into the feild that none of use can match. Although busy studying herself, she is a valuable part of the team.

The Sims International Film Festival was created in 2010 as a way to foster creativity in The Sims community through machinima, an art form that uses video game footage to make movies. Over the years, as new entries in The Sims franchise were released and new editing methods became available, we’ve seen a lot of changes, but one thing has remained constant: our commitment to showcasing the creativity of this community and inspiring new artists.

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Tweets

Poster Voting Resumes https://t.co/Nh1Ggs2jQs
Interview with VR Productions https://t.co/inWMpWtSBT https://t.co/9CgdhoTIq8