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Sims International Film Festival

Sims International Film Festival

A one of a kind Sims machinima festival.

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Tutorials

Machinima 101
Featured Tutorials 

Mod It ’till It Breaks: Mods for TS4 Every Machinimator Should Use

January 5, 2019May 5, 2022 Jorgha Haq 2 Comments game mods, machinima, mods, mods for machinima, sims 4, sims 4 mods, ts4

When we think of mods for making machinima we think right off of the big 2: UI Cheats Extended and Master controller.

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Machinima 101
Featured Tutorials 

So You Want to be a Machinima Master: Clipping

December 30, 2018December 31, 2018 Jorgha Haq 0 Comments clipping, editing, machinima, machinima master, sims 2, sims 3, sims 4, the sims, tips and tricks, ts2, ts3, ts4

Let’s be honest, we’ve all made mistakes that we have noticed after rendering and we just leave it because we don’t want to go back and fix things.

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Machinima 101
Tutorials 

Creating a Machinima Poster

December 1, 2018January 29, 2019 Jorgha Haq 0 Comments machinima 101, machinima posters, movie posters, poster, poster tutorial, promotional material, sims 3, sims 4, simsfilmfest posters, ts2, ts3, ts4

Ideally we would like to make promotional posters a requirement of SimsFilmFest, as movie posters are a vital part of

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Machinima 101
Tutorials 

Title Sequences and Why You Should Use Them

November 27, 2018November 27, 2018 Gus Rockman 0 Comments animation, credits, filmmaking, reference, title sequence, tutorial

A title sequence (also called an opening sequence or intro) is the method by which films or television programs present

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Machinima 101
Tutorials 

Green Screen Tutorial Using Sony Vegas

March 10, 2016November 27, 2018 Jorgha Haq 0 Comments greenscreen, tutorial

by AmeAngelofSin   Green Screening is a huge deal for many filmmakers. The process can be very time consuming and

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SimsFilmFest
The Sims International Film Festival was created in 2010 as a way to foster creativity in The Sims community through machinima, an art form that uses video game footage to make movies. Over the years, as new entries in The Sims franchise were released and new editing methods became available, we’ve seen a lot of changes, but one thing has remained constant: our commitment to showcasing the creativity of this community and inspiring new artists.

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